i think we all agree that TGM is not a method, but a catalogue of a lot of different possiiblities, grips, planes etc...
so how does one mix and match correctly HIS components and decipher wich one is too work on and witch is fine as it is...
ex:we have many shifts illustrated, is a single "ok"? a double?...whats the pros and cons...
is the grip interlocked "ok"? Homer says something about this...
get my drift?
so how does one mix and match correctly HIS components and decipher wich one is too work on and witch is fine as it is...
ex:we have many shifts illustrated, is a single "ok"? a double?...whats the pros and cons...
is the grip interlocked "ok"? Homer says something about this...
get my drift?