Question about launch angle

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ggsjpc

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You can have a 34* club launch at 16* with only 11 degress of deloft. A 23* delivered clubface due to DPlane application will start a ball only 70-85% to the true clubface. So if you have a high friction contact it will start roughly 70% or so to the face, which is 16* launch.

Great addition on the D Plane application!
 
Would it be fair to hypothesize that:

The higher the amount of friction in contact, the more the path would influence the starting direction? Intuitively, it kinda makes sense...

Would that be why the new wedges launch higher?

Interesting, no?
 
good thread.....friction and sound account for the lower launches....along with previously discussed shaft lean and vertical gear effect....all of these factors add up to what trackman explains as cut angle....i think
 
What causes the friction?


i'm assuming the ball sliding and then rolling on the face before it takes off....the more off center or oblique strike (face, path, attack angle errors) the more friction is created (but interestingly enough, the less sound)...

i am currently making this up as i go....
 
The higher the friction and the higher the clubhead speed the more the path influences direction but it tips at a certain %.
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Kevin Shields

O.K. Kevin... Did you learn this stuff from owning a Trackman. Could you hace figured this increased friction/increased clubhead speed thing out with just D Plane knowledge?

This is too cool!!

Matt
 
i'm assuming the ball sliding and then rolling on the face before it takes off....the more off center or oblique strike (face, path, attack angle errors) the more friction is created (but interestingly enough, the less sound)...

This makes sense.

A decrease of mass to balance off the face equals an increase in friction.

equals skewed numbers on Trackman

Matt
 
"Sounds good"....ha ha.

Thinking out loud here....I am trying to hone in on friction being a Cause or an Effect of path being more influential or not.

Seems logical that the more the path equals the face, the less friction that is created.

Take an example of an 8-iron hit perfectly straight to the target. No side spin. Sweetspot contact. Let's forget about the backspin or vertical element for now.

Both the face and the path are going straight to the target. So the initial ball flight is 100% in the direction of both the face and the path (horizontal aspect only!).

Now we start to put a little fade on the 8-iron shot. We likely increase the horizontal friction between the face and the ball. Now what happens?

Didn't we learn from D-plane that the face and path start to loose their 100% influence on the ball's initial direction? But doesn't the path loose its influence at a faster rate than the face? In other words, even though the face is not a 100% influence on the initial direction, the initial direction stays closer to the face than to the path.

So here's my main point. Even though Kevin's comment about increasing friction makes path more influential is absolutely true from a theoretical view, the way friction is created (from the constant variables I gave!) is to have the face diverge from the path, but this, in turn, makes face more influential relative to path.
 

Kevin Shields

Super Moderator
"Sounds good"....ha ha.

Thinking out loud here....I am trying to hone in on friction being a Cause or an Effect of path being more influential or not.

Seems logical that the more the path equals the face, the less friction that is created.

Take an example of an 8-iron hit perfectly straight to the target. No side spin. Sweetspot contact. Let's forget about the backspin or vertical element for now.

Both the face and the path are going straight to the target. So the initial ball flight is 100% in the direction of both the face and the path (horizontal aspect only!).

Now we start to put a little fade on the 8-iron shot. We likely increase the horizontal friction between the face and the ball. Now what happens?

Didn't we learn from D-plane that the face and path start to loose their 100% influence on the ball's initial direction? But doesn't the path loose its influence at a faster rate than the face? In other words, even though the face is not a 100% influence on the initial direction, the initial direction stays closer to the face than to the path.

So here's my main point. Even though Kevin's comment about increasing friction makes path more influential is absolutely true from a theoretical view, the way friction is created (from the constant variables I gave!) is to have the face diverge from the path, but this, in turn, makes face more influential relative to path.

Wont make it start closer to the face, only curve more.
 

Kevin Shields

Super Moderator
O.K. Kevin... Did you learn this stuff from owning a Trackman. Could you hace figured this increased friction/increased clubhead speed thing out with just D Plane knowledge?

This is too cool!!

Matt

Numbers are from Trackman but the general idea can be from just DPlane knowledge.
 

Kevin Shields

Super Moderator
i'm assuming the ball sliding and then rolling on the face before it takes off....the more off center or oblique strike (face, path, attack angle errors) the more friction is created (but interestingly enough, the less sound)...

i am currently making this up as i go....

Only low on the face or on the heel. High or on toe is less.
 
I asked this same original question to Wishon Golf, this is what they had to say...

"It's not exactly that because the ball can slide a bit and release with a higher launch angle and in determining optimal performance you'd really be looking at what the ball is doing anyhow, but the rough math is correct.

If we assume that 85% of initial ball direction (Launch Angle in this case) is caused by face orientation, then we'd assume dynamic loft at impact (shaft lean/deloft + AofA) to be 19* (19* x 0.85=16)to have a 16* launch angle. If we assume a 2* contribution from angle of attack, then shaft lean should be about 17*.

So it's pretty much close enough for figuring purposes."


They do extensive studies on shaft and clubhead performance with both high speed video and Trackman. Thought it would be interesting to get a pov from that angle.
 

Kevin Shields

Super Moderator
I would be curious to know more because i dont appear on video to have ten degrees of lean. However, i rarely have the camera perpendicular to my plane line, which is left........hmmm
 
I would be curious to know more because i dont appear on video to have ten degrees of lean. However, i rarely have the camera perpendicular to my plane line, which is left........hmmm
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Kevin Shields

So what does 10 dergrees look like on video?

Does it seem like a lot, visually?

Matt
 
So what does 10 dergrees look like on video?

Does it seem like a lot, visually?

Matt

I think it depends on how long the "stick" is to have a visual reference. An example would be a clock, when the second hand is on the two minute mark it's 12* from vertical.

I put my 7 iron in my Mitchell and set it up to give the shaft 18* of forward lean trying to get a visual of what it looked like - IIRC, it was 11'' of forward lean from vertical from the tip of the grip. For my build, that puts the handle right around the edge of my left hip.
 
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