Identifying the good and not so good parts of a students game. Explaining to the student simply yet completely what they need to do to keep the good aspects and fix the bad. Demonstrate these moves/positions and convince the student they are on the right track if they work to implement them and know when to stop talking so you do not over teach it. Lastly, leave the student with a plan that they can implement on their own without you there that keeps them working on the correct fixes without getting off track.